Monday, November 3, 2014

Seven Dwarfs Mine Train ON FIRE

So....I know that new theme park rides break down. A lot.

Case in point: we stayed at a Universal hotel for one night just so we could get early park admission into Universal Studios. The park opened at 8 a.m. that day, which mean hotel guests could get in at 7:00. But, as all theme park vets know, you don't just show up at 7. You gotta get there early. Crazy early. And stand in another line (just to get in.) So we did get there early. Crazy early. Like, so crazy the downtown Universal part wasn't even open yet. Starbucks wasn't even open yet. But we were at the front of the line! And we booked it all the way to Diagon Alley, got in line for Gringotts and...waited. The ride wasn't working, you see. Then they did this thing where they let us in past the main queuing area, and we are almost the ride loading zone and...we were stopped. And turned away. Given fast passes to come back later, but still turned away.

But...I don't know that I've read of many (if any...?) theme park rides CATCHING FIRE. 

I would be concerned, if I were Disney.

Especially since anyone who was at the parks recently can vouch for the fact that the ride is having issues. Like, shut down for more than an hour and making people (1) freak out about their FastPasses and (2) pissed off that the new ride isn't working.

We did ride it in October, but (1) we had FastPasses (thank you, excellent Disney customer service!) and (2) it was shut down for about an hour and a half.

Better get on that, Disney Imagineers.

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